So, that explains why I can't compile it. Also, I agree with you about the updater getting disabled. I only included the file just in case people didn't want to deal with the file validation every time and I even stated to back up the original file if they use that one so their games can update.quazz wrote:Decompiling QB's that have been extracted from our prx's will not have table files, nor have text names in the script, so you will not be able to recompile them.
Personally, I do not recommend disabling the update ability.
I've been meaning to add an ability to disable the level ambience tracks, it's really just a lot better to use something else for music. It's really hard to justify the work towards new music playing functions at this point.
Also, even though you aren't planning to do anything with the music, is it possible to at least bring back the playlist menu so that there's the ability to pick a song instead of constantly spamming "Skip Track" for the people who use the in-game music?
Even if the game doesn't save the playlist settings, I'd still be ok with it.