Finding out THPS1-2 model format

Discussion about Pre-THUG1 things can go here, such as modding, etc
Demo
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Re: Finding out THPS1-2 model format

Post by Demo » Tue Jul 17, 2012 9:39 am

qwertysind wrote:will you put that levels to LevelMod?
yes, it was the reason why i started this, cause there are enough of maps that weren't reused in other th games (ie marseille, skatestreet, san francisco, skate heaven)
qwertysind wrote:Didn't you try to convert levels to THUG1/2? Or THAW <3
no and we wont try this until we have it all in th3. though it's possible in future. far future. or maybe not so far, who knows. imo th1/2 maps doesnt fit thug2/thaw crazy airs, and it will be just boring there. :P

%.gone.
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Re: Finding out THPS1-2 model format

Post by %.gone. » Tue Jul 17, 2012 12:56 pm

Demo wrote:skate heaven
I love you, no homo.

Anyone remember the THPS2 cheat where you could reverse the levels objects?
You think that could one day find its way into new versions of thps?

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Re: Finding out THPS1-2 model format

Post by Demo » Tue Jul 17, 2012 2:09 pm

%.gone. wrote:I love you, no homo.

Anyone remember the THPS2 cheat where you could reverse the levels objects?
You think that could one day find its way into new versions of thps?
right now can only flip the map and import as new map. though it sounds so easy to just flip x or z coordinate...

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Re: Finding out THPS1-2 model format

Post by Toriningen » Sat Jul 28, 2012 11:12 am

Are you making any progress, Demo?
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Demo
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Re: Finding out THPS1-2 model format

Post by Demo » Sun Jul 29, 2012 6:05 am

Toriningen wrote:Are you making any progress, Demo?
a bit here and there, slowly. there is a fight on every front, psx, dreamcast, xbox. i'd prefer to add in game thps2x maps instead of ps1. but do not expect quick results, it took me 7 months to get to this point.

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Re: Finding out THPS1-2 model format

Post by Toriningen » Tue Jul 31, 2012 11:20 am

Demo wrote:
Toriningen wrote:Are you making any progress, Demo?
a bit here and there, slowly. there is a fight on every front, psx, dreamcast, xbox. i'd prefer to add in game thps2x maps instead of ps1. but do not expect quick results, it took me 7 months to get to this point.
Oh, wow. At least you've got something done so far.
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Re: Finding out THPS1-2 model format

Post by ZurePitchmen83 » Wed Aug 08, 2012 7:36 pm

I'd love to see San Francisco in THPS3, also, when you're done with THPS3, you should port them to THPS4 (THPS2 NY Level in THPS4 would be cool :) )

on a side note:will you also convert THPS3 DFF/SKN to OBJ?

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Re: Finding out THPS1-2 model format

Post by Morten1337 » Thu Aug 09, 2012 6:40 am

DFF's can be converted using gta tools

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