THPS3 could be slightly different?

Discussion about Pre-THUG1 things can go here, such as modding, etc
Post Reply
Demo
VIP
Posts: 285
Joined: Thu Aug 25, 2011 5:54 am
Contact:

THPS3 could be slightly different?

Post by Demo » Fri Apr 27, 2012 4:30 pm

Found some interesting thumbnails of thps3 levels on ps1 disc.

Image

Few thing to notice.
Check out canada, there's pipe over the ramp just like in millenium skatepark.
There's no foundry, but there is paris instead.
Paris planned to have more space on the left side where louvre should be located.
Image

and here's the planned order of levels by neversoft
Image
Last edited by Demo on Sun Aug 13, 2017 4:33 am, edited 2 times in total.

%.gone.
Global Moderator
Posts: 390
Joined: Sun Mar 07, 2010 5:12 pm

Re: THPS3 could be slightly different?

Post by %.gone. » Sat Apr 28, 2012 6:43 pm

A little bit of concept art, nice find.

bAstimc
VIP
Posts: 137
Joined: Thu Jun 10, 2010 2:33 pm

Re: THPS3 could be slightly different?

Post by bAstimc » Tue May 01, 2012 1:11 pm

cool..
sumthing other: does any1 have found a way to use neversofts qtool?

Demo
VIP
Posts: 285
Joined: Thu Aug 25, 2011 5:54 am
Contact:

Re: THPS3 could be slightly different?

Post by Demo » Tue May 01, 2012 7:27 pm

bAstimc wrote:neversofts qtool?
what are you talking about?

bAstimc
VIP
Posts: 137
Joined: Thu Jun 10, 2010 2:33 pm

Re: THPS3 could be slightly different?

Post by bAstimc » Tue May 08, 2012 2:26 pm

the hidden qtool on ps2... which gives me logs like that

Code: Select all

Qtool debug log

Ran at 09:56:15PM on Tuesday, January 17, 2012
Computer name is **********

 PS2 Output

BasePath:    E:\THPS\Png-logo.png\
LevelPath:   E:\THPS\Png-logo.png\
TexturePath: E:\THPS\Png-logo.png\

ERROR: Can't open PNG file [true_color\E:\THPS\Png-logo.png]

Post Reply