THUG2GM:Leveleditor

THUG+ discussions can go here, about modding, or what ever you want
Morten1337
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Posts: 322
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Location: Norway

Re: THUG2GM:Leveleditor

Postby Morten1337 » Thu Dec 23, 2010 11:15 am


quazz
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Re: THUG2GM:Leveleditor

Postby quazz » Thu Dec 23, 2010 6:14 pm

Use a damn video codec to compress next time. And not in widescreen? I expect better quality YouTube uploads from you next time Morten. :mrgreen:

Morten1337
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Posts: 322
Joined: Mon Mar 01, 2010 2:23 pm
Location: Norway

Re: THUG2GM:Leveleditor

Postby Morten1337 » Thu Dec 23, 2010 6:22 pm

quazz7654 wrote:Use a damn video codec to compress next time. And not in widescreen? I expect better quality YouTube uploads from you next time Morten. :mrgreen:

dude! it took 4 hours to upload that crappy video :p
better quality would have annihilated the whole universe!

qwertysind
Posts: 117
Joined: Sun Mar 14, 2010 9:07 am

Re: THUG2GM:Leveleditor

Postby qwertysind » Sat Dec 25, 2010 3:18 pm

awesome)
I like it)

Morten1337
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Posts: 322
Joined: Mon Mar 01, 2010 2:23 pm
Location: Norway

Re: THUG2GM:Leveleditor

Postby Morten1337 » Mon Dec 27, 2010 7:09 pm

New video up!
http://www.youtube.com/watch?v=6BnrDMh-kEQ

+ if you didn't check back on this thread last week; part 2 of the random vid is up too. lol ;)

KaMeR
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Re: THUG2GM:Leveleditor

Postby KaMeR » Tue Jan 04, 2011 5:56 am

isn't it enought to release first version ?

bAstimc
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Posts: 136
Joined: Thu Jun 10, 2010 2:33 pm

Re: THUG2GM:Leveleditor

Postby bAstimc » Thu Jan 06, 2011 4:51 pm

nice how far u got with it mate :)
actually im trying to port thug2 to mac osx ... and then im ready to cap n stuff i think :mrgreen:

Morten1337
Site Admin
Posts: 322
Joined: Mon Mar 01, 2010 2:23 pm
Location: Norway

Re: THUG2GM:Leveleditor

Postby Morten1337 » Tue Jan 11, 2011 5:28 pm

Here's a little New Years update for ya! ;)
Just some new images and a "fixed/added/update/"-list

Code: Select all

(added) cb-item for toggling obj-offset hack
(added) scale and rotating controls for the model placement tool
(added) menu items: "Exit to skating" and "Continue editing"
(updated) button controls, removed unload button
(updated) preview model for cars/peds/models
(fixed) random crashes when browsing models
(fixed) random crashes when unloading the editor
(fixed) random crashes when cloning different objects in one "session"
(fixed) random crashes when using different tools
(fixed) random crashes when browsing menus
(fixed) bug where the "root_window" is being disabled.
(fixed) state menu-item in "m_pedestrian" settings menu
(added) more anim sets/states for pedestrians
(fixed) bug where you would get the default car when entering a vehicle
(updated) console window to show more items
(added) a "run-script" function in the extra menu
(added) a "clone-from-name" function in the extra menu

Image
Image
Image
Image

http://img132.imageshack.us/img132/8108 ... 111230.jpg
http://img196.imageshack.us/img196/8108 ... 111230.jpg
http://img84.imageshack.us/img84/6939/g ... 109000.jpg
http://img651.imageshack.us/img651/8108 ... 111230.jpg (not functional yet)
http://img151.imageshack.us/img151/8108 ... 111230.jpg
http://img338.imageshack.us/img338/8108 ... 111230.jpg

Public beta is coming soon.
Check back either here or thps-mods...


~Morten

dennis344
Posts: 18
Joined: Thu Jun 17, 2010 10:42 pm

Re: THUG2GM:Leveleditor

Postby dennis344 » Thu Mar 10, 2011 8:28 pm

Cant wait for this :)

disguize
Posts: 1
Joined: Fri Mar 25, 2011 2:14 pm

Re: THUG2GM:Leveleditor

Postby disguize » Fri Mar 25, 2011 2:21 pm

I really hope that you will keep developing this, I have been amazed by this project ever since you started with it. Keep up the good work.


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