This is like my texture looks

And this is my texture in game

I use gimp, IMG2TGA_UG2.exe and TGA2IMG_UG2.exe, my TGA file is 32bit, so what is wrong and how to fix it?
Morten1337 wrote:Try 8bit TGA instead.
Another hack is to change the image dimentions so that its not a power of 2. Something like 31x63.
%.gone. wrote:Your first image needed to be swizzled.
Saving as an 8 bit tga is the only way defs tool will compress.
They should be a power of 2.
Convert to indexed image, then convert back to RGB, and then save without RLE Compression. I use GIMP, which has the options for that under Image > Mode. No idea for Photoshop or Paint.net. I should get with someone who uses those and write a comprehensive guide on this stuff, Texmod method included too.
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